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RenOokami

3 Game Reviews w/ Response

All 3 Reviews

I see this is your first submission, and inself it is not bad. At least it have the basis of jumping on platforms and no game breaking bugs were found in my runs. But "not bad" do not mean "good" either, as the game have some flaws.

1st one, I suppose that the ennemies ARE supposed to kill you even when you jump on them. (if not, well, there's a glitch since i died every single time) . It could be a good twist, but unless specified in the description players suppose they can defeat ennemies by jumping on them, so this may lead to many deaths.

2nd, the game over method, as the game is really unforgiving. Miss a jump, back to title screen. hit bad one single ennemy, back to square one. Not even 3 lifes to restart the room, nothing. At this point, the game's lifespan rely much more on false dificulty than on skill and actual lenght.

I also seen a minor bug, when walking to the left the animation works, but not to the right. It stay on idle pose. Nothing game breaking, but don't forget to polish your game's animations.

For a 1st try, it is not bad, keep up training ^^

adisl80 responds:

Thnk's for trying my game. Yes it's true this is my first submission. and this is my first own game. Ok...your review will be my attention.

not bad for an alpha, but more work is needed to make it a complete game.
First, makes the shoot counter to 5 and let the player reload anytime, even before his count is empty. It can be crucial if later there are waves of crows and players cares about combo. They will naturally reload between the waves.

Second, put more attention to details.
You are working with C2, so it is easy to put a "mirror the sprite" when the crow bounce against the border, to give the feeling he turn around. In the same aspect, all crows start from left to right, so it is "boring". Add a chance that the spawned ennemy start reversed and you already create a bit of variation. And of course, "start" and "instruction" buttons in the start layout can help players who are not used to your game's controls.

Keep it up, if you spend some time on it this game can reveal good potential. ^^

LeviAlves responds:

Thank you so much for the advices, it will certainly help me in the future. I really appreciate your support.

Joined on 7/8/15

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